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Known Facts:

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Note: This information in its entirety was gathered before the release of Grand Theft Auto IV.

Warning: The following information contains game spoilers. If you think that reading this information may ruin the hype for your GTA IV experience then do not read it.

  • During the demo, when Niko passed an ATM machine a message appeared on the screen indicating a button to press in order to access his funds. Nothing more official is discussed about this, though it would appear that you'll likely be able to deposit and withdraw money from the various ATM machines across the game.
  • As part of GTA IV's new physics, you'll be able to hear/feel the base of vehicles passing by with their radio turned on.
  • Rockstar says that the usual GTA driving controls have been tremendously tweaked and enhanced.
  • When selecting a contact on your mobile phone, a list of several commands are made available to the player, such as "meet me here" etc.
  • Playing the single player game through co-operative mode is not possible, however there will be a co-op mode in addition to all the other unknown multiplayer modes.
  • According to Dan Houser, VP of Creative for Rockstar Games, they haven't yet figured out if GTA IV is going to spark off another set of GTA games connected to it, and they're currently just focusing on this single game. He does say he "would have a certain confidence" setting GTA outside the United States, such as England in the future.
  • When asked about a San Andreas Stories for the PSP, he replies saying that they don't have any plans for that at the moment, suggesting that they likely haven't started at all on another GTA PSP title.
  • Niko can back up against walls and draw weapons like in Metal Gear Solid
  • Niko can peer around corners while backed against walls like in Splinter Cell
  • You will be able to have girlfriends like you could in GTA: San Andreas
  • Several different animation sets for breaking into a car, so far we know one of them includes Niko breaking the glass of the window with his elbow, then starting the car using the injection cables. We suspect it will involve dynamic animations, and for instance Niko sometimes becoming suspicious in the middle of hotwiring a car, looking around to see if anyone suspects what he's doing, then continuing. Rockstar previously said they want the animations to look less "canned", so this would fit well with that goal.
  • According to the article, Rockstar are using less non-realistic elements than previous GTA games, such as arrows and markers assisting and indicating things to the player. We already know the in-game mobile phone will play a big part in replacing some of these things.
  • One of the ideas going into development is to give every street in the game a name, which could be displayed on-screen when you enter it by foot or car. This feature is yet to be decided on, along with the previously revealed information piece about Rockstar still deciding whether the entire city will be accessible from the start, or if different areas will be inaccessible by way of cordoning off bridges and such.

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